FastTrack: Overclocked!

A fast-paced 3D FPS platformer

What’s This Game?

FastTrack: Overclocked! is the embodiment of flow state. The player rapidly moves through a factory-themed course, trying to keep up before the timer runs out. Shooting projectiles, opening doors, breaking walls, and high-speed action is the only way.

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FastTrack: Overclocked! is a project made during my sophomore year in college. The development period spanned four months (early February – early May) and is my first fully developed 3D game. While in the early stages of building, I prioritized interesting elements of level design and mechanics that made the game fun, challenging, and incredibly satisfying when mastered. Additionally, I ensured the environment art was visually appealing and professional looking, including the addition of color-themed levels for memorability. Despite my limited experience with game design, I strived for a package that reflected professionalism, consistent functionality, and a superb user experience.